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NATHAN SKRESLET
Concept Artist
GAME DESIGN DUNE: WAR OF THE SPICE
For several years I had the opportunity to be Art Director on an abitious project to create a new RTS game based on the DUNE universe. It started out as a full conversion mod for the Command and Conquer engine but grew beyond that into a stand-alone title built on the Unreal architecture. Although ultimately shelved due to lack of funds and programming support I'm very proud of the visual style I developed for the game.



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